Coraliz

No.085

Coraliz

EarthWaterREGENNova stage

They love to bury themselves in sand, mimicking coral clumps. They use the glow of the coral on their head and back to lure creatures for a surprise attack.

Basic Form

EarthWater

Base attributes total 572

HP
98
BREAK
107
ATK
78
M.DEF
93
P.DEF
88
REGEN
108

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
Grass
Takes 0.625×
FireEarth
Split
Ice0.625× / 1.6×Dark1× / 0.625×Lightning0.625× / 1.6×Water1.6× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Earth / Water in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Overcharged CoralWhen entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.

Skills

SkillTypeElementEPPower
Coral Impact

Deals damage to the target and applies [Coral Mark] for 6s. When [Coral Mark] ends, the marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.

physicalEarth010
Coral Trap

Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.

physicalEarth2067
Quicksand Slam

Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.

physicalEarth2028
Coral Prison

Deals wide-area damage to targets in front and restores 30 EP. Hit targets enter [Imprisonment] for 2s. When [Imprisonment] ends, the target takes additional damage equal to 25% of the original skill's Might.

physicalEarth070
ATK

Wields the power of earth to attack targets at close range.

physicalEarth06

Habitats

Crescent Bay

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Rainstorm Form

Earth

Base attributes total 572

HP
98
BREAK
107
ATK
78
M.DEF
93
P.DEF
88
REGEN
108

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
GrassWater
Takes 0.625×
FireIceLightningEarth

Note that Earth attacks are resisted by Earth, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Overcharged CoralWhen entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.

Skills

SkillTypeElementEPPower
Coral Impact

Deals damage to the target and applies [Coral Mark] for 6s. When [Coral Mark] ends, the marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.

physicalEarth010
Coral Trap

Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.

physicalEarth2067
Quicksand Slam

Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.

physicalEarth2028
Coral Prison

Deals wide-area damage to targets in front and restores 30 EP. Hit targets enter [Imprisonment] for 2s. When [Imprisonment] ends, the target takes additional damage equal to 25% of the original skill's Might.

physicalEarth070
ATK

Wields the power of earth to attack targets at close range.

physicalEarth06

Habitats

Crescent Bay

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Evolution family

  1. Reefish No.084
  2. Coraliz No.085

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-08