
No.047
Glynsera
IceDPSNova stage
Proud and confident warriors, the chilling blades in its mouth send shivers down its enemies' spines.
Basic Form
Ice
Base attributes total 503
- HP
- 95
- BREAK
- 50
- ATK
- 117
- M.DEF
- 76
- P.DEF
- 75
- REGEN
- 90
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- FireEarth
- Takes 0.625×
- IceLightningWater
Note that Ice attacks are resisted by Ice, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Biting Wind — When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%.
Mobility
Hustle — Enters Hustle state, increasing movement speed by consuming stamina.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Frost Tail Strike Flips forward toward the target and slams the ground with a tail strike, dealing damage. Can consume 10 stacks of [Ice Debuff] to deal 85% extra damage. | physical | Ice | 15 | 60 |
| Boomerang Blade Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it. | physical | Ice | 20 | 39 |
| Prismana Slash Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage. | physical | Light | 20 | 75 |
| Ice Strikes Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff]. | physical | Ice | 20 | 55 |
| Night Slash Lunges forward and spins to unleash 3 dark blades to deal damage. | physical | Dark | 20 | 55 |
| Ice TornadoUltimate Turns into an icy tornado to continuously attack its targets. | physical | Ice | 0 | 155 |
| ATK Wields the power of ice to attack targets at close range. | physical | Ice | 0 | 6 |
Habitats
Beast Fang Ridge
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Nighttime Form
DarkIce
Base attributes total 503
- HP
- 95
- BREAK
- 50
- ATK
- 117
- M.DEF
- 76
- P.DEF
- 75
- REGEN
- 90
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
- Light1.6× / 1×Fire1× / 1.6×Ice1× / 0.625×Lightning1× / 0.625×Water1× / 0.625×Earth0.625× / 1.6×Wind1.6× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Ice in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Biting Wind — When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%.
Mobility
Hustle — Enters Hustle state, increasing movement speed by consuming stamina.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Frost Tail Strike Flips forward toward the target and slams the ground with a tail strike, dealing damage. Can consume 10 stacks of [Ice Debuff] to deal 85% extra damage. | physical | Ice | 15 | 60 |
| Boomerang Blade Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it. | physical | Ice | 20 | 39 |
| Prismana Slash Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage. | physical | Light | 20 | 75 |
| Ice Strikes Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff]. | physical | Ice | 20 | 55 |
| Night Slash Lunges forward and spins to unleash 3 dark blades to deal damage. | physical | Dark | 20 | 55 |
| Ice TornadoUltimate Turns into an icy tornado to continuously attack its targets. | physical | Ice | 0 | 155 |
| ATK Wields the power of ice to attack targets at close range. | physical | Ice | 0 | 6 |
Prismana Form
LightIce
Base attributes total 503
- HP
- 95
- BREAK
- 50
- ATK
- 117
- M.DEF
- 76
- P.DEF
- 75
- REGEN
- 90
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- Water
- Split
- Light0.625× / 1×Fire0.625× / 1.6×Ice1× / 0.625×Dark1.6× / 1×Lightning1× / 0.625×Grass0.625× / 1×Earth1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Light / Ice in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Biting Wind — When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%.
Mobility
Hustle — Enters Hustle state, increasing movement speed by consuming stamina.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Frost Tail Strike Flips forward toward the target and slams the ground with a tail strike, dealing damage. Can consume 10 stacks of [Ice Debuff] to deal 85% extra damage. | physical | Ice | 15 | 60 |
| Boomerang Blade Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it. | physical | Ice | 20 | 39 |
| Prismana Slash Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage. | physical | Light | 20 | 75 |
| Ice Strikes Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff]. | physical | Ice | 20 | 55 |
| Night Slash Lunges forward and spins to unleash 3 dark blades to deal damage. | physical | Dark | 20 | 55 |
| Ice TornadoUltimate Turns into an icy tornado to continuously attack its targets. | physical | Ice | 0 | 155 |
| ATK Wields the power of ice to attack targets at close range. | physical | Ice | 0 | 6 |
Evolution family
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-08