
No.013
Irisalis
GrassDPSNone stageNot found in the wild
They absorb the world's colors as floral raiment, bringing colorful vitality to nature. If petals wither, they can bloom again by returning to the earth's embrace.
Irisalis has no wild habitat. It is obtained by evolution or as a special encounter rather than caught in the field.
Prismana Form
Grass
Base attributes total 550
- HP
- 102
- BREAK
- 50
- ATK
- 130
- M.DEF
- 80
- P.DEF
- 80
- REGEN
- 108
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- FireDarkWind
- Takes 0.625×
- GrassWaterEarth
Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Bloom Cluster — Each time an Irisalis clone hits a target, gains 1 Dance Power. At 9 Dance Power, the next skill costs 50% less EP and restores HP to nearby allies equal to 8% of own max HP. When Fainted, Irisalis turns into a flower and blooms again, restoring vitality. Triggers once every 180s.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Whirling Blossom Rain Spins and dashes in the chosen direction, firing multiple Homing Bolts in succession. | magic | Grass | 20 | 70 |
| Irisalis Shadow After Iris Shot hits a target, summons 1 Iris Clone that lasts for 30s. The clone immediately fires a Floral Gleam Beam at the target. When casting Whirling Blossom Rain or landing the final hit of a Basic Attack, all clones fire a 15-Might Floral Gleam Beam at the target. | magic | Grass | 40 | 90 |
| Florae DescentUltimate Condenses energy into a massive phantom that dives down and slams into the ground, dealing AoE damage and leaving behind 1 Clone. | magic | Grass | 0 | 240 |
| ATK Wields the power of grass to attack targets from a distance. | magic | Grass | 0 | 6 |
Source: official Aniimo wiki· confidence high · retrieved 2026-09-08