Sherro

No.056

Sherro

WaterDPSNova stage

They turn the shells that once covered them into swords and shields to protect fragile Shellies along the coastline.

Basic Form

Water

Base attributes total 509

HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
IceLightningGrass
Takes 0.625×
FireDarkWaterEarth

Note that Water attacks are resisted by Water, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Tidal HeartWhile in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Skills

SkillTypeElementEPPower
Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

physicalWater2061
Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLight2047
Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

physicalWater2047
Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLightning2047
Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

physicalWater2083
ATK

Wields the power of water to attack targets at close range.

physicalWater06
Torrent BladeUltimate

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

physicalWater0160

Prismana Form

LightWater

Base attributes total 509

HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
FireWater
Split
Light0.625× / 1×Ice1× / 1.6×Dark1.6× / 0.625×Lightning1× / 1.6×Grass0.625× / 1.6×Earth1× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Light / Water in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Tidal HeartWhile in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Skills

SkillTypeElementEPPower
Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

physicalWater2061
Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLight2047
Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

physicalWater2047
Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLightning2047
Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

physicalWater2083
ATK

Wields the power of water to attack targets at close range.

physicalWater06
Torrent BladeUltimate

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

physicalWater0160

Thunderstorm Form

LightningWater

Base attributes total 509

HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
Ice
Takes 0.625×
nothing
Split
Light0.625× / 1×Fire1× / 0.625×Dark1× / 0.625×Lightning0.625× / 1.6×Grass1× / 1.6×Water1× / 0.625×Earth1.6× / 0.625×Wind0.625× / 1×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Lightning / Water in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Tidal HeartWhile in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Skills

SkillTypeElementEPPower
Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

physicalWater2061
Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLight2047
Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

physicalWater2047
Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLightning2047
Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

physicalWater2083
ATK

Wields the power of water to attack targets at close range.

physicalWater06
Torrent BladeUltimate

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

physicalWater0160

Habitats

Echoback Landing

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Umbrabow Form

LightWater

Base attributes total 509

HP
100
BREAK
50
ATK
121
M.DEF
75
P.DEF
75
REGEN
88

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
FireWater
Split
Light0.625× / 1×Ice1× / 1.6×Dark1.6× / 0.625×Lightning1× / 1.6×Grass0.625× / 1.6×Earth1× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Light / Water in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Tidal HeartWhile in water terrain or after absorbing water, increases Water damage by 20% for 20s.

Skills

SkillTypeElementEPPower
Flowing Water Slash

Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.

physicalWater2061
Prismana Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLight2047
Torrent Slam

Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.

physicalWater2047
Thunder Slam

Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.

physicalLightning2047
Hydro Roll

Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.

physicalWater2083
ATK

Wields the power of water to attack targets at close range.

physicalWater06
Torrent BladeUltimate

Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.

physicalWater0160

Evolution family

  1. Shelly No.054
  2. Sheldon No.055
  3. Sherro No.056

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-08