
No.042
Wisptis
DarkDPSLumin stage
If the only way to evolve is to defeat other Wisptises, then there is no other choice but to keep their claws sharp.
Basic Form
Dark
Base attributes total 419
- HP
- 77
- BREAK
- 43
- ATK
- 108
- M.DEF
- 54
- P.DEF
- 60
- REGEN
- 77
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- LightWind
- Takes 0.625×
- Earth
Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility
Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | physical | Dark | 20 | 60 |
| Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | physical | Grass | 20 | 60 |
| Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | physical | Dark | 10 | 25 |
| ATK Wields dark power to attack targets at close range. | physical | Dark | 0 | 6 |
Habitats
Berylline Causeway
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Forest Form
DarkGrass
Base attributes total 419
- HP
- 77
- BREAK
- 43
- ATK
- 108
- M.DEF
- 54
- P.DEF
- 60
- REGEN
- 77
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- Wind
- Takes 0.625×
- Earth
- Split
- Light1.6× / 1×Fire1× / 1.6×Dark1× / 1.6×Grass1× / 0.625×Water1× / 0.625×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Grass in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility
Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | physical | Dark | 20 | 60 |
| Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | physical | Grass | 20 | 60 |
| Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | physical | Dark | 10 | 25 |
| ATK Wields dark power to attack targets at close range. | physical | Dark | 0 | 6 |
Habitats
Mistwoods
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Highland Form
FireDark
Base attributes total 419
- HP
- 77
- BREAK
- 43
- ATK
- 108
- M.DEF
- 54
- P.DEF
- 60
- REGEN
- 77
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
- Light1× / 1.6×Fire0.625× / 1×Ice0.625× / 1×Dark1.6× / 1×Grass0.625× / 1×Water1.6× / 1×Earth1× / 0.625×Wind1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility
Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | physical | Dark | 20 | 60 |
| Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | physical | Grass | 20 | 60 |
| Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | physical | Dark | 10 | 25 |
| ATK Wields dark power to attack targets at close range. | physical | Dark | 0 | 6 |
Habitats
Zephyrus LandbridgeBlitzwood
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Evolution family
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-08